[Itech] Fwd: Wolfram technology cross-discipline seminar at Ohio University
sdikkers at gmail.com
Thu Sep 11 10:42:48 EDT 2014
Two sessions coming up that may be of particular interest to STEM learners.
---------- Forwarded message ----------
From: Andy Dorsett <andy_dorsett at wolfram.com>
Date: Tue, Sep 9, 2014 at 4:00 PM
Subject: Wolfram technology cross-discipline seminar at Ohio University
To: dikkers at ohio.edu
I'll be on campus giving 2 technical seminars on utilizing
Mathematica, Wolfram|Alpha, and other Wolfram technologies for
teaching and research, and I thought you might be interested in
I like to begin with a technical overview of Mathematica, as well
as briefly touching on the creation of Wolfram|Alpha. Next, we
can discuss emerging trends in technology and what is currently
available (or being developed) to support those trends. Then, to
give you a sense of what's possible, I'll discuss how other
organizations use these tools for teaching and research.
Tuesday, September 16
Wolfram Technologies in Education and Research
* 9:00am-10:00am, including Q&A
* Rm 322, Morton Hall
Wolfram Technologies for the Engineering Classroom
* 1:00pm-2:00pm, including Q&A
* Rm 326, Stocker Center
I think you'll be pleasantly surprised to see how suitable these
technologies are for projects, course examples, and student
assignments in any course where data and mathematical
relationships are involved--from social science to business and
economics and across all STEM fields.
So that my presentations touch on the right topics, can you let
me know where you'd like to use software more in your courses and
Wolfram Research, Inc.
1-800-965-3726 ext. 5592
andy_dorsett at wolfram.com
Update your email:
This message was sent to <dikkers at ohio.edu> by Wolfram Research, Inc.
Mailing address: 100 Trade Center Dr., Champaign, IL 61820, USA
Seann M. Dikkers, PhD
Assistant Professor, Educational Studies
388 McCracken Hall
Dept. Educational Studies
The Gladys W. and David H. Patton College of Education
Athens, OH 45701
Gaming Matter Research Group @ http://www.gamingmatter.com
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