[Itech] Fwd: [Designing Digitally, Inc. Helpful Tips] How Does Playing Video Games Helps You Learn?

Teresa Franklin franklit at ohio.edu
Sun Feb 6 15:45:32 EST 2011


Hello All,

Lots of good things to read this week!

Dr. Franklin


---------- Forwarded message ----------
From: Designing <info at designingdigitally.com>
Date: Fri, Feb 4, 2011 at 8:33 PM
Subject: [Designing Digitally, Inc. Helpful Tips] How Does Playing Video
Games Helps You Learn?
To: franklit at ohio.edu





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Have you ever played a video game and found yourself thinking back to that
game at a much later time? Did you find you could remember all the aspects
of the game including the decisions you made and the results of those
decisions? For most people the answer to both of those questions is a loud
and clear "Yes". This is because video games incorporate several different
learning types or modes. From the sounds there is auditory learning, the
visual learning comes from watching the screen and the kinesthetic learning
occurs because of the movement.

Now, think back to the last time you read an instructional text. Can you
remember a specific paragraph, sentence or word? Do you ever find yourself
thinking back to that particular text? If you are in the majority, your
answer to these questions will be "No". This is because there was nothing
besides the reading going on to help your memory, recall and to develop
cognition or thinking about what you were reading.

<http://www.designingdigitally.com>Using video games in training
simulations<http://www.designingdigitally.com/what-we-do/simulations>is
not new.Serious game
solutions<http://www.designingdigitally.com/what-we-do/e-learning/serious-game-development>have
been used by pilots, law enforcement, engineers and city planners for
years. Incorporating these types of activities into web-based learning adds
to the users opportunity to not only experience the learning but to also
retain the information for later use. Learning by doing is not always
possible, but learning by simulated doing is not only probable by highly
possible given the various types of virtual interactive learning available
today.

While a computer cannot quite replace a human for responding, virtual world
developers <http://www.designingdigitally.com/what-we-do/virtual-worlds> are
able to create a set of responses to a given interaction that are as
accurate as an actual human would give. This allows the learners using the
simulation or video game to try out different approaches and solutions that
may elicit a positive or negative from the other avatars or elements in the
game. This trial and error method, complete with audio and text hints as
well as feedback, is the same as learning by doing - at least to the human
mind. In addition, there is no stress of making a mistake as you can simply
replay the scenario and try a different option.

Each serious game used as a training
scenario<http://www.designingdigitally.com/what-we-do/e-learning/3d-virtual-simulation-training-tools>or
a virtual world education will have its own sets of goals. The
e-learning
developer <http://www.designingdigitally.com> will structure the serious
game to allow the learner to accomplish that particular learning objective.
Unlike traditional video games there will be a significant element of
reality in the games, designed to resemble the environment where the player
will have to use the skills developed in the
game<http://www.designingdigitally.com/what-we-do/e-learning/game-based-training>in
a real world event or activity.

The serious game<http://www.designingdigitally.com/what-we-do/e-learning/serious-game-development>will
also have built in characters that are intelligent virtual characters.
These characters, represented by high quality avatars are your coaches and
supporters in the game, providing hints and information to assist with the
learning required.  As you are actually immersed in the game it is just like
practicing in real life, which provides a highly effective learning
environment. In addition, the interaction with the AI or artificial
intelligence <http://www.designingdigitally.com/what-we-do/simulations> in
the game reinforces learning without requiring reading of text and data in a
boring, forgettable way. Many of the new interactive 3D virtual serious
games <http://www.3dseriousgamesandsimulations.com> don't require a vast
amount of pre-reading, which is a definite motivation for many learners.

For a demonstration and more information on 3D serious games go to
http://www.3dseriousgamesandsimulations.com.

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-- 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dr. Teresa Franklin
Professor, Instructional Technology
Instructional Technology Program Coordinator
Dept. Educational Studies
Gladys W. & David H. Patton College of Education and Human Services
Ohio University
Athens, OH 45701
740-593-4561 (office)
740-593-0477 (fax)
also: franklinteresa at gmail.com
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